This mod would not be possible without this tool. Heilos who created the Asset Editor with help from rubyruby. Shout out to Brian Menard for introducing me to the community through his youtube videos. Disco), All Plague Freaks (Heilos), Infinite Infestations (Heilos), Increased Ammunition Carrying Capacity (QMJS), Increased Consumable Stacks (One and only Spoods), Unbreakable Silence Melee Pack (Tx Digital Gaming), Infinite Day/Night (Heilos), and many others. Yes, Undead Labs Will Make State of Decay 3 By Carolyn Burke Published Microsoft confirms plans for State of Decay 3, with a third installment in the State of Decay franchise possibly being a bigger game. Inspired by Pathogenesis (Draeon, plaguebringer), Dead End Heaven (TheNeru), Realistic Vehicle Storage (Col. Disco) and any difficulty increasing mod. Suggested use with Realistic Vehicle Storage (Col. News on State of Decay 3 has been about as rare as a pleasant day in a zombie apocalypse, but Xbox Game Studios head Matt Booty has just revealed that the upcoming. (This is unchanged from the base game)Īll Pistol's, SMG's, Carbines, Semi-Auto Shotguns and Rifles have a chance of 0.75-1.5 durability loss per shot.Īll Launchers have a chance of 1-2.5 durability loss per shot.ĭurability Stats have been adjusted with "fo-educated guessing"Ĭreated for and suggested use on Nightmare Zone Revolver's, Bolt Action Rifles and Pump Action Shotguns do not wear out. Re-balanced Gun Durability Fo-Realistically: Note: Not all stats have been showing correctly in-game, mainly Durability Add integrated mod to Heiloss State Of Decay 2 Mod Manager, click on create integration Pak. Install and use dev menu mod to get the weapons. V2 adds 2 new lightsabers (Red and Blue) to the game. Re-balanced Suppressor's Fo-Realistically: V1 changes the Masterwork Bokken to a lightsaber. Suppressor crafting costs vary from type to type Loading a Fuel Can has been increased to 3 from 1 Parts yields from sorting materials has been greatly increased KryoTronic's Fo-Realistic Stack and Crafting Mod v1.0Īmmo Types stack varying from type to typeĪmmo crafting costs vary from type to typeīolt Types stack varying from type to typeīolt crafting cost vary from type to typeĮxplosive crafting cost vary from type to type
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